
Sleepy Slugs
Contrary to all those sleepy slugs, YOU have places to be. Launch your shell to wake those lazy gastropods and get to your goal.
When the snail shell touches a sleepy slug, you gain control of it. Crawl on walls and launch your shell at other slugs to get to the goal!
Credits:
Nici - Artist and Animator
RKI3000 - Programmer and Godot PRO
Noah - Artist and Sounddesigner
Nova: Snail 'n' Slug VA
Soundly: Soundbank
Updated | 8 days ago |
Published | 10 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | RKI3000, Noaaaaaaah |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, No AI, Pixel Art, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles, Interactive tutorial |
Comments
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Woah, this was made in a weekend?
I loved the art. Just playing with the buttons on the menu was entertaining! I also like the way the sea slugs look.
The sound effects were super satisfying, too!
The puzzles themselves were great! I like how you have to position the slugs well before shooting. I recorded my playthrough of it, but the audio quality was terrible so I'll just repeat what I said here:
I think a way to move the camera around independent of movement could be good to avoid some blind throws and to open up the door to some more interconnected puzzles. It took me a while to realize that the shell could go through the spikes, but that mechanic lead to some cool puzzles! Also, it was really smart to make the sea slugs always point the shell upwards.
This is a great game! I imagine this is what happens to the snailiens when they lose their shells... they just take a nap lol
I agree with everything you said!
Positioning the slugs before shooting was the intention of some levels (3rd and 6th) but overall it got players very confused, so maybe I should have explicitely told them that.
The salt crystals serve as an indicator as the snail cannot move past them. It is true that I didn’t mention they didn’t have collision 😅
Thanks for playing! This was my second snail-themed game in a row, so I definitely had space dino colossal shells in mind :D